VENUE: UNSW GALLERIES
An interactive VR performance that brings chronic pain to the video game arcade.
Breakout My Pelvic Sorcery, 2019
One on one interactive Virtual Reality performance
Duration of performance is variable
What happens when pelvic pain meets Breakout? Playfully using VR and haptic devices, the artist and her collaborators revisit the classic arcade game in 3D, with the twist that participants must play whilst experiencing common challenges of pelvic pain.
This artwork is based on a recent scientific survey, conducted by the artist’s scientific collaborators, that asks pelvic pain patients ‘what does it feel like to you?’. Their metaphorical descriptions are translated into a virtual reality artwork with the haptic devices simulating some of the physical symptoms. The artwork gives you the chance to find out what it’s like to do simple things, like playing a game, whilst experiencing some of these challenges.
The work aims to create a positive dialogue around a topic many people are uncomfortable discussing, through a participatory platform that combines science and technology. The prototype of this project premieres at The Big Anxiety Festival 2019.
Eugenie Lee is an emerging interdisciplinary artist who focuses on medical science in relation to her lived experience with persistent pain. She investigates the psycho- social components of pain-related anxiety, perception and irrationality using scientific research.
Eugenie’s exhibitions include MOD.IFY at Museum Of Discovery (2018), the touring exhibition The Patient curated by Dr Bec Dean (2016-18), and Art of Pain curated by Vicki Sowry, at the Hawkes Centre Samstag (2015). She received Create NSW’s 360 Vision: Virtual Reality/Augmented Reality Development Initiative (2019), Synapse residency ANAT (2015), and Amplify Your Arts Accessible Arts (2014). She graduated with Honours from SCA in 2012.